Lead developer for the platform and ML pipeline that generates realistic gaussian splat avatars from phone video. Built the web experience and backend workflow for avatar generation.
Cross-platform XR music visualizer that loads Omnimake Gaussian splat assets into GPU particle simulations, turning live audio into immersive visuals on Apple Vision Pro and Meta Quest. Native Swift/Metal visionOS runtime, Unity Quest build, and Rust/Tauri multi-headset controller.
Generative AI platform for creating characters and props for Unity experiences. Supports runtime loading of dynamically rigged 3D characters, physical/interactive prop analysis, rigged gaussian splats, and a custom flexible Unity gaussian splat renderer with advanced features.
XR mixed-reality life sim with fully AI-driven characters generated from any photo. Characters can become companions with their own thoughts, emotions, goals, and relationships while living in your scanned 3D space and participating in a dynamic mini economy.